35 research outputs found

    A Predictive Approach to On-line Time Warping of Motion

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    The paper presents a novel approach to real-time temporal alignment of motion sequences, called On-line Predictive Warping (OPW) and considers potential uses in interactive applications. The approach develops on the methods of aligning motions based on least cost, used in dynamic time warping (DTW), with the short term predictions of smoothing algorithms, in an iterative step through approach. The approach allows a recorded motion sequence to be warped to align it with a users motion as it is being captured. The paper demonstrates the potential feasibility of the approach to support applications in MR and VR, allowing virtual characters to perform and interact with users and live actors in a variety of rehearsal, training, visualisation and performance scenarios

    Innovation in manufacturing through digital technologies and applications: Thoughts and Reflections on Industry 4.0

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    The rapid pace of developments in digital technologies offers many opportunities to increase the efficiency, flexibility and sophistication of manufacturing processes; including the potential for easier customisation, lower volumes and rapid changeover of products within the same manufacturing cell or line. A number of initiatives on this theme have been proposed around the world to support national industries under names such as Industry 4.0 (Industrie 4.0 in Germany, Made-in-China in China and Made Smarter in the UK). This book presents an overview of the state of art and upcoming developments in digital technologies pertaining to manufacturing. The starting point is an introduction on Industry 4.0 and its potential for enhancing the manufacturing process. Later on moving to the design of smart (that is digitally driven) business processes which are going to rely on sensing of all relevant parameters, gathering, storing and processing the data from these sensors, using computing power and intelligence at the most appropriate points in the digital workflow including application of edge computing and parallel processing. A key component of this workflow is the application of Artificial Intelligence and particularly techniques in Machine Learning to derive actionable information from this data; be it real-time automated responses such as actuating transducers or informing human operators to follow specified standard operating procedures or providing management data for operational and strategic planning. Further consideration also needs to be given to the properties and behaviours of particular machines that are controlled and materials that are transformed during the manufacturing process and this is sometimes referred to as Operational Technology (OT) as opposed to IT. The digital capture of these properties and behaviours can then be used to define so-called Cyber Physical Systems. Given the power of these digital technologies it is of paramount importance that they operate safely and are not vulnerable to malicious interference. Industry 4.0 brings unprecedented cybersecurity challenges to manufacturing and the overall industrial sector and the case is made here that new codes of practice are needed for the combined Information Technology and Operational Technology worlds, but with a framework that should be native to Industry 4.0. Current computing technologies are also able to go in other directions than supporting the digital ‘sense to action’ process described above. One of these is to use digital technologies to enhance the ability of the human operators who are still essential within the manufacturing process. One such technology, that has recently become accessible for widespread adoption, is Augmented Reality, providing operators with real-time additional information in situ with the machines that they interact with in their workspace in a hands-free mode. Finally, two linked chapters discuss the specific application of digital technologies to High Pressure Die Casting (HDPC) of Magnesium components. Optimizing the HPDC process is a key task for increasing productivity and reducing defective parts and the first chapter provides an overview of the HPDC process with attention to the most common defects and their sources. It does this by first looking at real-time process control mechanisms, understanding the various process variables and assessing their impact on the end product quality. This understanding drives the choice of sensing methods and the associated smart digital workflow to allow real-time control and mitigation of variation in the identified variables. Also, data from this workflow can be captured and used for the design of optimised dies and associated processes

    Fidelity and plausibility of bimanual interaction in mixed reality

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    When human actors interact with virtual objects the result is often not convincing to a third party viewer, due to incongruities between the actor and object positions. In this study we aim to quantify the magnitude and impact of the errors that occur in a bimanual interaction, that is when an actor attempts to move a virtual object by holding it between both hands. A three stage framework is presented which firstly captures the magnitude of these interaction errors, then quantifies their effect on the relevant third party audience, and thirdly assesses methods to mitigate the impact of the errors. Findings from this work show that the degree of error was dependent on the size of the virtual object and also on the axis of the hand placement with respect to the axis of the interactive motion. In addition, actor hand placement outside and away from the object surface was found to affect the visual plausibility considerably more than when the actor's hands were within the object boundaries. Finally, a method for automatic adaptation of the object size to match the distance between the actor's hands gave a significant improvement in the viewers' assessment of the scene plausibility. © 1995-2012 IEEE

    Challenges and Opportunities for the Future of iCampuses

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    Meeting the educational needs of students currently requires moving towardcollaborative electronic and mobile learning systems that parallel the vision ofWeb 2.0. However, factors such as data freedom, brokerage, interconnectivityand the Internet of Things add to a vision for Web 3.0 that will require con-sideration in the development of future campus-based, distance and vocationalstudy. So, education can, in future, be expected to require deeper technologicalconnections between students and learning environments, based on significantuse of sensors, mobile devices, cloud computing and rich-media visualization.Therefore, we discuss challenges associated with such a futuristic campus con-text, including how learning materials and environments may be enriched byit. As an additional novel element the potential for much of that enrichmentto be realized through development by students, within the curriculum, is alsoconsidered. We will conclude that much of the technology required to embracethe vision of Web 3.0 in education already exists, but that further research inkey areas is required for the concept to achieve its full potential

    Detection of Deformable Structures in Video by Polynomial Fitting Using an Efficient Hough Transform

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    This paper describes a novel formulation of the Hough Transform technique to detect lines that can be approximated by polynomial curves between given end-points in bitmap images. The application domain is the analysis of the deformation of exible linear structures throughout a sequence of video frames. In many applications of this type it is possible to manually or semi-automatically identify two end points to the exible structure which then remains static or can be separately tracked throughout the video sequence. The example discussed in this study is the motion of belts between pulleys. The Hough Transform is used for the parameters of polynomial expressions based on combinations of simple parabolic and cubic curves. We demonstrate that these curves are rich enough to represent those that are typically found in the application domains considered. We present mathematical and algorithmic representations that enable intuitive and efficient computation of the Hough Transforms

    Design of regulation system for constant speed propeller

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    This thesis deals with the design of electrical control for a constant speed propeller. The objective of this paper is to demonstrate the propeller governor design process on a case example of a DMP-3 propeller paired with a Rotax 912 ULS, using knowledge of flight mechanics, electrical engineering and automation. The scope of this thesis addresses the problems of propeller pitch control using an electrically driven linear actuator. In conclusion, this paper compares the benefits of the DMP-3 constant speed propeller, considering its use in existing airplanes within the UL-2 and CS-LSA category. Furthermore, it evaluates the capabilities of the proposed electronic governor, and outlines possibility of further development in this field
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